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Balloon Beatdown

Beatdown
4.3 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Hero Balloon
UR
3%
WR
50%
Hero Giant
UR
5%
WR
51%
Barbarians
UR
1%
WR
51%
Freeze
UR
4%
WR
50%
Bomb Tower
UR
2%
WR
50%
Archers
UR
1%
WR
49%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#2194
Rank
46.0%
Win rate
0.0% -28%
Usage
111
Battles
4.3 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Cycle61.8% (34)
  • vs Control53.8% (52)
  • vs Beatdown51.6% (62)
  • vs Bridge Spam26.7% (30)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with strong tower pressure; slow to cycle back to key cards.

  • Attack90
  • Defense81
  • Air82
  • Ground81
  • Cycle38
  • Synergy90
4.3
Average Elixir
14
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.3) — slow to cycle.

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Win Rate
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Win Rate
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Usage
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#17

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Avg Elixir
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Win Rate
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Usage
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