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Balloon Control

Control
3.4 avg elixir
Evolved Bats
UR
4%
WR
49%
Hero Balloon
UR
3%
WR
51%
Evolved Lumberjack
UR
3%
WR
50%
Ice Golem
UR
4%
WR
50%
Skeletons
UR
18%
WR
49%
Mirror
UR
1%
WR
47%
Freeze
UR
4%
WR
50%
Elixir Collector
UR
5%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1428
Rank
55.6%
Win rate
0.0%
Usage
72
Battles
3.4 average elixir

Ranked ·Last 7 days ·833,562 battles· updated 3h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

68
/ 100

Mid-weight deck with strong ground defence; vulnerable to air-heavy decks.

  • Attack72
  • Defense82
  • Air38
  • Ground84
  • Cycle71
  • Synergy60
3.4
Average Elixir
9
4-card cycle cost
  • Only 1 card(s) can target air units.
  • No small spell for swarms (Log, Zap, Arrows…).
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#15

Royal Hogs Control

Control
Evolved Royal Hogs
Hero Ice Wizard
Evolved Archers
Knight
Lightning
Goblin Hut
Electro Spirit
Barbarian Barrel
3.4
Avg Elixir
52.2%
Win Rate
1.2%
Usage
Open Deck
#31

Hog Rider Control

Control+326%
Evolved Knight
Hero Goblins
Evolved Ice Spirit
Tornado
Rocket
The Log
Executioner
Hog Rider
3.3
Avg Elixir
71.9%
Win Rate
0.0%
Usage
Open Deck
#32

Graveyard Control

Control+5%
Evolved Baby Dragon
Hero Tombstone
Hero Ice Wizard
Knight
Tornado
Graveyard
Poison
Barbarian Barrel
3.4
Avg Elixir
50.9%
Win Rate
0.8%
Usage
Open Deck