Skip to content

Balloon Control

Control
4.4 avg elixir
Evolved Musketeer
UR
3%
WR
49%
Hero Balloon
UR
3%
WR
50%
Evolved Witch
UR
7%
WR
50%
Mother Witch
UR
8%
WR
50%
Dark Prince
UR
4%
WR
51%
Arrows
UR
21%
WR
50%
Freeze
UR
4%
WR
50%
Giant Skeleton
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#144
Rank
59.7%
Win rate
0.0% +6820%
Usage
228
Battles
4.4 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Beatdown64.3% (70)
  • vs Control58.2% (55)
  • vs Cycle51.2% (41)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

73
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense64
  • Air92
  • Ground63
  • Cycle35
  • Synergy90
4.4
Average Elixir
15
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.4) — slow to cycle.

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck