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Balloon Control

Control
4.0 avg elixir
Evolved Firecracker
UR
3%
WR
49%
Hero Electro Wizard
UR
3%
WR
50%
Evolved P.E.K.K.A
UR
3%
WR
49%
Knight
UR
5%
WR
51%
Hog Rider
UR
8%
WR
49%
Arrows
UR
21%
WR
50%
Balloon
UR
2%
WR
50%
Goblin Gang
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#152
Rank
61.3%
Win rate
0.0%
Usage
137
Battles
4.0 average elixir

Ranked ·Last 7 days ·659,553 battles· updated 3m ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 18h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

83
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack90
  • Defense80
  • Air92
  • Ground84
  • Cycle49
  • Synergy90
4.0
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#17

Graveyard Control

Control+26%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
80.2%
Win Rate
0.0%
Usage
Open Deck
#19

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck
#26

Minion Giant Control

Control-18%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.7%
Win Rate
1.0%
Usage
Open Deck