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Barbarians Control

Control
3.6 avg elixir
Evolved Barbarians
UR
2%
WR
51%
Hero Dark Prince
UR
4%
WR
50%
Evolved Firecracker
UR
3%
WR
49%
Electro Wizard
UR
10%
WR
50%
Ice Wizard
UR
1%
WR
49%
The Log
UR
18%
WR
50%
Prince
UR
3%
WR
50%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#884
Rank
52.8%
Win rate
0.0% +56%
Usage
214
Battles
3.6 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 46m ago

Matchups vs archetypes

  • vs Beatdown64.6% (96)
  • vs Bridge Spam56.7% (30)
  • vs Control47.9% (73)
  • vs Cycle38.5% (52)

Ranked ·Last 30 days ·1,143,704 battles· updated 45m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

64
/ 100

Mid-weight deck with strong air defence; lacks consistent tower damage.

  • Attack36
  • Defense65
  • Air92
  • Ground72
  • Cycle64
  • Synergy65
3.6
Average Elixir
11
4-card cycle cost
  • No clear win condition to pressure towers.
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck