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Battle Ram Control

Control
4.1 avg elixir
Evolved Electro Dragon
UR
4%
WR
50%
Hero Bowler
UR
7%
WR
51%
Evolved Elite Barbarians
UR
9%
WR
50%
Battle Ram
UR
1%
WR
48%
Zappies
UR
6%
WR
51%
Zap
UR
12%
WR
50%
Skeleton Barrel
UR
1%
WR
48%
Mirror
UR
1%
WR
47%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1461
Rank
53.2%
Win rate
0.0%
Usage
109
Battles
4.1 average elixir

Ranked ·Last 7 days ·833,562 battles· updated 5h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

68
/ 100

Heavy deck with strong tower pressure; slow to cycle back to key cards.

  • Attack90
  • Defense49
  • Air82
  • Ground51
  • Cycle45
  • Synergy80
4.1
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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Evolved Royal Hogs
Hero Ice Wizard
Evolved Archers
Knight
Lightning
Goblin Hut
Electro Spirit
Barbarian Barrel
3.4
Avg Elixir
52.2%
Win Rate
1.2%
Usage
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#31

Hog Rider Control

Control+326%
Evolved Knight
Hero Goblins
Evolved Ice Spirit
Tornado
Rocket
The Log
Executioner
Hog Rider
3.3
Avg Elixir
71.9%
Win Rate
0.0%
Usage
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#32

Graveyard Control

Control+5%
Evolved Baby Dragon
Hero Tombstone
Hero Ice Wizard
Knight
Tornado
Graveyard
Poison
Barbarian Barrel
3.4
Avg Elixir
50.9%
Win Rate
0.8%
Usage
Open Deck