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Battle Ram Control

Control
4.4 avg elixir
Evolved Mega Knight
UR
5%
WR
49%
Evolved Battle Ram
UR
8%
WR
51%
Golden Knight
UR
6%
WR
49%
Spirit Empress
UR
2%
WR
50%
Arrows
UR
22%
WR
50%
Guards
UR
4%
WR
50%
Mother Witch
UR
7%
WR
50%
Furnace
UR
5%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1421
Rank
55.3%
Win rate
0.0%
Usage
76
Battles
4.4 average elixir

Ranked ·Last 7 days ·833,562 battles· updated 3h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

79
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense85
  • Air82
  • Ground84
  • Cycle35
  • Synergy90
4.4
Average Elixir
14
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.4) — slow to cycle.

More Control decks

#15

Royal Hogs Control

Control
Evolved Royal Hogs
Hero Ice Wizard
Evolved Archers
Knight
Lightning
Goblin Hut
Electro Spirit
Barbarian Barrel
3.4
Avg Elixir
52.2%
Win Rate
1.2%
Usage
Open Deck
#31

Hog Rider Control

Control+326%
Evolved Knight
Hero Goblins
Evolved Ice Spirit
Tornado
Rocket
The Log
Executioner
Hog Rider
3.3
Avg Elixir
71.9%
Win Rate
0.0%
Usage
Open Deck
#32

Graveyard Control

Control+5%
Evolved Baby Dragon
Hero Tombstone
Hero Ice Wizard
Knight
Tornado
Graveyard
Poison
Barbarian Barrel
3.4
Avg Elixir
50.9%
Win Rate
0.8%
Usage
Open Deck