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Boss Bandit Beatdown

Beatdown
3.8 avg elixir
Evolved Zap
UR
13%
WR
51%
Hero Giant
UR
5%
WR
51%
Boss Bandit
UR
2%
WR
48%
Phoenix
UR
4%
WR
50%
Bomber
UR
4%
WR
50%
Prince
UR
3%
WR
50%
Fireball
UR
22%
WR
50%
Rage
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#370
Rank
55.1%
Win rate
0.0% -33%
Usage
296
Battles
3.8 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 48m ago

Matchups vs archetypes

  • vs Siege75.5% (49)
  • vs Bait75.0% (40)
  • vs Bridge Spam58.2% (67)
  • vs Control53.5% (114)
  • vs Cycle53.5% (101)
  • vs Beatdown40.8% (191)

Ranked ·Last 30 days ·1,143,704 battles· updated 47m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

77
/ 100

Mid-weight deck with well-balanced roles.

  • Attack98
  • Defense64
  • Air62
  • Ground63
  • Cycle56
  • Synergy100
3.8
Average Elixir
10
4-card cycle cost

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck