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Boss Bandit Control

Control
3.8 avg elixir
Evolved Zap
UR
13%
WR
51%
Boss Bandit
UR
2%
WR
48%
Golden Knight
UR
7%
WR
49%
Ronin
UR
4%
WR
49%
Heal Spirit
UR
8%
WR
50%
Hunter
UR
3%
WR
49%
Mother Witch
UR
8%
WR
50%
Furnace
UR
5%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#365
Rank
46.6%
Win rate
0.3% +678%
Usage
2,238
Battles
3.8 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Air Beatdown67.1% (73)
  • vs Bridge Spam54.6% (295)
  • vs Beatdown47.9% (769)
  • vs Control47.8% (628)
  • vs Siege44.7% (199)
  • vs Cycle44.7% (506)
  • vs Bait43.8% (146)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Mid-weight deck with well-balanced roles.

  • Attack78
  • Defense84
  • Air82
  • Ground87
  • Cycle56
  • Synergy90
3.8
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck