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Boss Bandit Control

Control
3.9 avg elixir
Evolved Skeleton Barrel
UR
7%
WR
50%
Evolved Mega Knight
UR
3%
WR
49%
Boss Bandit
UR
2%
WR
48%
Inferno Dragon
UR
1%
WR
48%
Goblin Gang
UR
7%
WR
50%
Furnace
UR
5%
WR
50%
Bats
UR
2%
WR
48%
Zap
UR
11%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#806
Rank
57.5%
Win rate
0.0% +6500%
Usage
87
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

87
/ 100

Heavy deck with strong ground defence; slow to cycle back to key cards.

  • Attack90
  • Defense91
  • Air92
  • Ground93
  • Cycle53
  • Synergy90
3.9
Average Elixir
10
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck