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Boss Bandit Control

Control
4.0 avg elixir
Evolved Zap
UR
13%
WR
51%
Golden Knight
UR
7%
WR
49%
Boss Bandit
UR
2%
WR
48%
Ronin
UR
4%
WR
49%
Furnace
UR
5%
WR
51%
Electro Wizard
UR
10%
WR
50%
Hunter
UR
3%
WR
49%
Royal Ghost
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#2181
Rank
45.8%
Win rate
0.0% +723%
Usage
120
Battles
4.0 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 48m ago

Matchups vs archetypes

  • vs Beatdown53.5% (43)
  • vs Control46.5% (43)
  • vs Cycle44.4% (36)

Ranked ·Last 30 days ·1,143,704 battles· updated 47m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense84
  • Air82
  • Ground87
  • Cycle49
  • Synergy90
4.0
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck