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Electro Dragon Control

Control
4.1 avg elixir
Evolved Electro Dragon
UR
3%
WR
49%
Hero Tombstone
UR
2%
WR
50%
Monk
UR
3%
WR
49%
Executioner
UR
1%
WR
48%
Mother Witch
UR
8%
WR
50%
Tornado
UR
16%
WR
50%
Vines
UR
6%
WR
49%
Bowler
UR
3%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#868
Rank
57.3%
Win rate
0.0% -79%
Usage
82
Battles
4.1 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 2h ago

Matchups vs archetypes

  • vs Beatdown61.8% (110)
  • vs Cycle47.2% (53)
  • vs Control46.3% (80)
  • vs Bridge Spam45.0% (40)

Ranked ·Last 30 days ·1,143,704 battles· updated 2h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

68
/ 100

Heavy deck with strong air defence; lacks consistent tower damage.

  • Attack36
  • Defense80
  • Air97
  • Ground84
  • Cycle45
  • Synergy65
4.1
Average Elixir
13
4-card cycle cost
  • No clear win condition to pressure towers.
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

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Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
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#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
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#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck