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Electro Giant Beatdown

Beatdown
4.0 avg elixir
Evolved Electro Giant
UR
4%
WR
50%
Hero Dark Prince
UR
4%
WR
50%
Evolved Baby Dragon
UR
8%
WR
50%
Lightning
UR
13%
WR
50%
Goblin Hut
UR
6%
WR
50%
Tornado
UR
16%
WR
50%
Electro Spirit
UR
11%
WR
49%
Royal Delivery
UR
3%
WR
49%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#349
Rank
50.3%
Win rate
0.2% +54%
Usage
1,146
Battles
4.0 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Air Beatdown67.4% (43)
  • vs Cycle59.6% (272)
  • vs Control53.6% (377)
  • vs Beatdown51.7% (524)
  • vs Bridge Spam38.7% (181)
  • vs Bait35.4% (79)
  • vs Siege29.5% (122)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

83
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense79
  • Air92
  • Ground75
  • Cycle49
  • Synergy100
4.0
Average Elixir
11
4-card cycle cost

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4.1
Avg Elixir
51.2%
Win Rate
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Usage
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Beatdown+277%
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Arrows
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Graveyard
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Zappies
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Avg Elixir
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Win Rate
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Usage
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#18

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Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
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Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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