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Electro Giant Beatdown

Beatdown
4.1 avg elixir
Evolved Baby Dragon
UR
8%
WR
50%
Hero Mega Minion
UR
4%
WR
50%
Evolved Electro Giant
UR
4%
WR
50%
Tornado
UR
16%
WR
50%
Barbarian Barrel
UR
28%
WR
50%
Goblin Hut
UR
6%
WR
50%
Lightning
UR
13%
WR
50%
Dark Prince
UR
4%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1217
Rank
52.9%
Win rate
0.0% +2871%
Usage
138
Battles
4.1 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 46m ago

Matchups vs archetypes

  • vs Beatdown60.0% (40)
  • vs Control57.1% (35)

Ranked ·Last 30 days ·1,143,704 battles· updated 45m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

83
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense79
  • Air92
  • Ground75
  • Cycle45
  • Synergy100
4.1
Average Elixir
12
4-card cycle cost

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
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Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
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#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
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#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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