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Electro Giant Beatdown

Beatdown
4.5 avg elixir
Evolved Baby Dragon
UR
8%
WR
50%
Hero Bowler
UR
6%
WR
51%
Evolved Electro Giant
UR
4%
WR
50%
Minion Giant
UR
8%
WR
51%
Ronin
UR
4%
WR
49%
Fireball
UR
22%
WR
50%
Tornado
UR
16%
WR
50%
Goblin Hut
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#541
Rank
50.6%
Win rate
0.1% +553%
Usage
697
Battles
4.5 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Bridge Spam58.1% (93)
  • vs Beatdown53.9% (217)
  • vs Cycle52.5% (137)
  • vs Control52.3% (193)
  • vs Air Beatdown43.8% (32)
  • vs Siege34.5% (55)
  • vs Bait32.4% (37)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

82
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack98
  • Defense79
  • Air82
  • Ground75
  • Cycle31
  • Synergy100
4.5
Average Elixir
15
4-card cycle cost
  • High average elixir (4.5) — slow to cycle.

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Beatdown+60%
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Hero Mini P.E.K.K.A
Evolved Elite Barbarians
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Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
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#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
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#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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