Skip to content

Electro Giant Beatdown

Beatdown
4.8 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Hero Giant
UR
5%
WR
51%
Evolved Goblin Giant
UR
2%
WR
51%
Rage
UR
7%
WR
50%
Sparky
UR
6%
WR
50%
Electro Giant
UR
1%
WR
48%
Arrows
UR
21%
WR
50%
Mini P.E.K.K.A
UR
5%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1942
Rank
49.5%
Win rate
0.0% -43%
Usage
101
Battles
4.8 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 46m ago

Matchups vs archetypes

  • vs Bridge Spam58.8% (34)
  • vs Cycle53.1% (32)
  • vs Control48.9% (47)
  • vs Beatdown43.9% (66)

Ranked ·Last 30 days ·1,143,704 battles· updated 45m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

71
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack80
  • Defense70
  • Air82
  • Ground72
  • Cycle20
  • Synergy80
4.8
Average Elixir
14
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.8) — slow to cycle.

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck