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Electro Giant Beatdown

Beatdown
4.0 avg elixir
Evolved Hunter
UR
1%
WR
48%
Evolved Goblin Cage
UR
3%
WR
51%
Monk
UR
3%
WR
49%
Skeletons
UR
18%
WR
49%
Barbarian Barrel
UR
27%
WR
50%
Fisherman
UR
2%
WR
50%
Electro Giant
UR
1%
WR
48%
Lightning
UR
14%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1403
Rank
55.0%
Win rate
0.0%
Usage
80
Battles
4.0 average elixir

Ranked ·Last 7 days ·833,562 battles· updated 3h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

75
/ 100

Heavy deck with solid defence; vulnerable to air-heavy decks.

  • Attack83
  • Defense88
  • Air38
  • Ground88
  • Cycle49
  • Synergy85
4.0
Average Elixir
10
4-card cycle cost
  • Only 1 card(s) can target air units.

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Evolved Baby Dragon
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Avg Elixir
51.9%
Win Rate
2.2%
Usage
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Beatdown-7%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.8%
Win Rate
2.1%
Usage
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#13

Goblin Giant Beatdown

Beatdown
Evolved P.E.K.K.A
Evolved Goblin Giant
Vines
Arrows
Skeletons
Bomber
Rage
Ice Spirit
3.1
Avg Elixir
81.0%
Win Rate
0.0%
Usage
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