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Electro Giant Beatdown

Beatdown
4.5 avg elixir
Evolved Royal Recruits
UR
2%
WR
50%
Hero Bowler
UR
7%
WR
51%
Evolved Bomber
UR
1%
WR
51%
Tornado
UR
16%
WR
50%
Electro Giant
UR
1%
WR
48%
Cannon
UR
4%
WR
49%
Spirit Empress
UR
2%
WR
50%
Arrows
UR
22%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1268
Rank
55.8%
Win rate
0.0% +47%
Usage
77
Battles
4.5 average elixir

Ranked ·Last 7 days ·795,074 battles· updated 2h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

75
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense75
  • Air82
  • Ground72
  • Cycle31
  • Synergy90
4.5
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.5) — slow to cycle.

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Avg Elixir
50.8%
Win Rate
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Usage
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#7

Electro Giant Beatdown

Beatdown+29709%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.2%
Win Rate
1.7%
Usage
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#14

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Beatdown+60%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
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Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.4%
Usage
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