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Elixir Golem Beatdown

Beatdown
3.9 avg elixir
Evolved Electro Dragon
UR
3%
WR
50%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Evolved Witch
UR
8%
WR
50%
Arrows
UR
21%
WR
50%
Elixir Golem
UR
4%
WR
50%
Skeletons
UR
19%
WR
50%
Baby Dragon
UR
2%
WR
50%
Lightning
UR
13%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#267
Rank
62.9%
Win rate
0.0%
Usage
70
Battles
3.9 average elixir

Ranked ·Last 7 days ·659,553 battles· updated 4h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 22h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense70
  • Air92
  • Ground72
  • Cycle53
  • Synergy100
3.9
Average Elixir
11
4-card cycle cost

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4.1
Avg Elixir
51.1%
Win Rate
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Usage
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Beatdown+7400%
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Rage
Fireball
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Avg Elixir
82.8%
Win Rate
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Usage
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#15

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Beatdown+158%
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Hero Bowler
Evolved Witch
Arrows
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Graveyard
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Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.5%
Usage
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