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Elixir Golem Beatdown

Beatdown
3.9 avg elixir
Evolved Electro Dragon
UR
3%
WR
50%
Hero Bowler
UR
7%
WR
51%
Evolved Zap
UR
12%
WR
51%
Void
UR
1%
WR
50%
Goblin Curse
UR
3%
WR
51%
Barbarians
UR
1%
WR
51%
Flying Machine
UR
2%
WR
51%
Elixir Golem
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#754
Rank
52.9%
Win rate
0.0%
Usage
244
Battles
3.9 average elixir

Ranked ·Last 7 days ·720,312 battles· updated 5h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

75
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack86
  • Defense60
  • Air92
  • Ground60
  • Cycle53
  • Synergy90
3.9
Average Elixir
11
4-card cycle cost

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4.1
Avg Elixir
50.8%
Win Rate
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Usage
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#14

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Beatdown+88%
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Zappies
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Avg Elixir
50.7%
Win Rate
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Usage
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#15

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Beatdown+22824%
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Hero Bowler
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Electro Wizard
Lightning
Tornado
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4.4
Avg Elixir
52.7%
Win Rate
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Usage
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