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Elixir Golem Beatdown

Beatdown
3.6 avg elixir
Evolved Wizard
UR
4%
WR
50%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Monk
UR
3%
WR
49%
Fireball
UR
22%
WR
50%
Night Witch
UR
7%
WR
50%
Goblin Curse
UR
3%
WR
51%
Rage
UR
7%
WR
50%
Elixir Golem
UR
3%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1641
Rank
50.3%
Win rate
0.0%
Usage
179
Battles
3.6 average elixir

Ranked ·Last 7 days ·863,794 battles· updated 44m ago

Matchups vs archetypes

  • vs Control56.7% (30)
  • vs Beatdown51.1% (45)
  • vs Cycle38.7% (31)

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

75
/ 100

Mid-weight deck with strong tower pressure; vulnerable to air-heavy decks.

  • Attack86
  • Defense80
  • Air38
  • Ground84
  • Cycle64
  • Synergy85
3.6
Average Elixir
11
4-card cycle cost
  • Only 1 card(s) can target air units.

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Beatdown+23260%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.0%
Win Rate
2.3%
Usage
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#6

Golem Beatdown

Beatdown-14%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.0%
Win Rate
2.0%
Usage
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#14

Goblin Giant Beatdown

Beatdown
Evolved P.E.K.K.A
Evolved Goblin Giant
Vines
Arrows
Skeletons
Bomber
Rage
Ice Spirit
3.1
Avg Elixir
81.0%
Win Rate
0.0%
Usage
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