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Elixir Golem Beatdown

Beatdown
4.1 avg elixir
Evolved Electro Dragon
UR
3%
WR
50%
Evolved Executioner
UR
3%
WR
50%
Golden Knight
UR
6%
WR
49%
Tornado
UR
16%
WR
50%
Giant Skeleton
UR
4%
WR
50%
Goblin Hut
UR
6%
WR
51%
Arrows
UR
22%
WR
50%
Elixir Golem
UR
3%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1324
Rank
51.0%
Win rate
0.0%
Usage
206
Battles
4.1 average elixir

Ranked ·Last 7 days ·795,074 battles· updated 4h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense79
  • Air97
  • Ground75
  • Cycle45
  • Synergy90
4.1
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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Bomber
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4.1
Avg Elixir
50.8%
Win Rate
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Usage
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#7

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Beatdown+29709%
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Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.2%
Win Rate
1.7%
Usage
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#14

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Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
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Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.4%
Usage
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