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Giant Beatdown

Beatdown
3.8 avg elixir
Evolved Bats
UR
4%
WR
50%
Hero Giant
UR
5%
WR
51%
Evolved Zap
UR
12%
WR
51%
Goblin Gang
UR
8%
WR
50%
Lightning
UR
13%
WR
50%
Prince
UR
3%
WR
50%
Dark Prince
UR
4%
WR
51%
Arrows
UR
22%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1364
Rank
54.5%
Win rate
0.0% +1%
Usage
88
Battles
3.8 average elixir

Ranked ·Last 7 days ·808,409 battles· updated 45m ago

Matchups vs archetypes

  • vs Control48.5% (33)
  • vs Beatdown47.4% (38)

Ranked ·Last 30 days ·1,200,145 battles· updated 3d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

84
/ 100

Mid-weight deck with well-balanced roles.

  • Attack86
  • Defense76
  • Air92
  • Ground81
  • Cycle56
  • Synergy100
3.8
Average Elixir
10
4-card cycle cost

More Beatdown decks

#5

Golem Beatdown

Beatdown-1%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.9%
Win Rate
2.1%
Usage
Open Deck
#6

Electro Giant Beatdown

Beatdown+33042%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
51.9%
Win Rate
1.8%
Usage
Open Deck
#14

Graveyard Beatdown

Beatdown+49%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.3%
Usage
Open Deck