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Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Musketeer
UR
3%
WR
49%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Evolved Zap
UR
13%
WR
51%
Giant
UR
4%
WR
51%
Sparky
UR
7%
WR
50%
Fireball
UR
22%
WR
50%
Goblin Gang
UR
7%
WR
50%
Minions
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1705
Rank
52.4%
Win rate
0.0% -46%
Usage
82
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Control74.5% (51)
  • vs Beatdown62.8% (43)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

84
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense76
  • Air92
  • Ground81
  • Cycle53
  • Synergy100
3.9
Average Elixir
12
4-card cycle cost

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck