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Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Musketeer
UR
3%
WR
50%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Hero Dark Prince
UR
4%
WR
50%
Vines
UR
5%
WR
50%
Sparky
UR
6%
WR
50%
Zap
UR
12%
WR
50%
Giant
UR
3%
WR
51%
Arrows
UR
22%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#965
Rank
53.3%
Win rate
0.0% +11300%
Usage
169
Battles
3.9 average elixir

Ranked ·Last 7 days ·741,598 battles· updated 5h ago

Matchups vs archetypes

  • vs Beatdown50.0% (36)
  • vs Control47.2% (36)

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

79
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense74
  • Air92
  • Ground75
  • Cycle53
  • Synergy90
3.9
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#5

Golem Beatdown

Beatdown+9%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.7%
Win Rate
2.3%
Usage
Open Deck
#12

Electro Giant Beatdown

Beatdown+24979%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.7%
Win Rate
1.5%
Usage
Open Deck
#15

Graveyard Beatdown

Beatdown+73%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.4%
Usage
Open Deck