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Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Elite Barbarians
UR
9%
WR
50%
Hero Giant
UR
5%
WR
51%
Evolved Witch
UR
7%
WR
50%
Skeletons
UR
20%
WR
50%
Bowler
UR
3%
WR
51%
Fireball
UR
22%
WR
50%
Archers
UR
1%
WR
49%
Zap
UR
11%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#2095
Rank
46.6%
Win rate
0.0% +29%
Usage
131
Battles
3.9 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 47m ago

Matchups vs archetypes

  • vs Beatdown53.7% (67)
  • vs Cycle46.9% (32)
  • vs Control41.3% (46)

Ranked ·Last 30 days ·1,143,704 battles· updated 46m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

74
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense60
  • Air82
  • Ground60
  • Cycle53
  • Synergy90
3.9
Average Elixir
10
4-card cycle cost

More Beatdown decks

#4

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
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#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
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#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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