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Giant Beatdown

Beatdown 1 view
3.9 avg elixir
Evolved Knight
UR
3%
WR
51%
Hero Giant
UR
5%
WR
51%
Evolved Minion Horde
UR
5%
WR
51%
Arrows
UR
21%
WR
50%
Zap
UR
11%
WR
50%
Mini P.E.K.K.A
UR
5%
WR
50%
Sparky
UR
7%
WR
50%
Minions
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#604
Rank
50.6%
Win rate
0.1% +85%
Usage
626
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Bridge Spam59.2% (103)
  • vs Beatdown57.2% (271)
  • vs Control53.4% (163)
  • vs Cycle51.5% (169)
  • vs Siege50.8% (63)
  • vs Bait46.3% (41)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

84
/ 100

Heavy deck with strong ground defence; slow to cycle back to key cards.

  • Attack78
  • Defense86
  • Air92
  • Ground93
  • Cycle53
  • Synergy90
3.9
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#5

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
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Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
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#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck