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Giant Beatdown

Beatdown
3.6 avg elixir
Evolved Baby Dragon
UR
8%
WR
50%
Hero Giant
UR
5%
WR
51%
Evolved Knight
UR
3%
WR
51%
Zap
UR
11%
WR
50%
Tornado
UR
16%
WR
50%
Mega Minion
UR
1%
WR
49%
Princess
UR
5%
WR
51%
Sparky
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

Not enough data in this mode yet.

3.6 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 42m ago

Matchups vs archetypes

  • vs Beatdown57.8% (71)
  • vs Cycle51.1% (45)
  • vs Control45.2% (104)

Ranked ·Last 30 days ·1,143,704 battles· updated 41m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

77
/ 100

Mid-weight deck with strong air defence.

  • Attack78
  • Defense64
  • Air97
  • Ground63
  • Cycle64
  • Synergy90
3.6
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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4.1
Avg Elixir
51.2%
Win Rate
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Usage
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#16

Graveyard Beatdown

Beatdown+258%
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Arrows
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Graveyard
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Zappies
4.0
Avg Elixir
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Win Rate
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Usage
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#17

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Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
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Night Witch
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Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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