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Giant Beatdown

Beatdown
4.3 avg elixir
Evolved Witch
UR
7%
WR
50%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Hero Dark Prince
UR
4%
WR
50%
Minions
UR
7%
WR
50%
Lightning
UR
13%
WR
50%
Electro Wizard
UR
10%
WR
50%
Arrows
UR
21%
WR
50%
Giant
UR
4%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#900
Rank
53.2%
Win rate
0.0% +63%
Usage
188
Battles
4.3 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 44m ago

Matchups vs archetypes

  • vs Cycle59.2% (49)
  • vs Beatdown57.5% (80)
  • vs Control43.5% (62)

Ranked ·Last 30 days ·1,143,704 battles· updated 43m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

83
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense80
  • Air92
  • Ground84
  • Cycle38
  • Synergy100
4.3
Average Elixir
14
4-card cycle cost
  • High average elixir (4.3) — slow to cycle.

More Beatdown decks

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
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#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
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#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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