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Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Zap
UR
13%
WR
51%
Hero Giant
UR
5%
WR
51%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Mega Minion
UR
1%
WR
49%
Mother Witch
UR
8%
WR
50%
Sparky
UR
6%
WR
50%
Dark Prince
UR
4%
WR
51%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

Unranked
Needs 60 battles
50.0%
Win rate
0.0% -67%
Usage
56
Battles
3.9 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 46m ago

Matchups vs archetypes

  • vs Beatdown42.6% (54)

Ranked ·Last 30 days ·1,143,704 battles· updated 45m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

79
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense74
  • Air92
  • Ground75
  • Cycle53
  • Synergy90
3.9
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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Evolved Elite Barbarians
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4.1
Avg Elixir
51.2%
Win Rate
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Usage
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#16

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Beatdown+258%
Evolved Giant Snowball
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Evolved Witch
Arrows
Minions
Graveyard
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Zappies
4.0
Avg Elixir
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Win Rate
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Usage
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#17

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Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
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Night Witch
Zap
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3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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