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Giant Beatdown

Beatdown
4.4 avg elixir
Evolved Electro Dragon
UR
3%
WR
49%
Evolved Barbarians
UR
2%
WR
51%
Goblinstein
UR
4%
WR
50%
Giant
UR
4%
WR
51%
Battle Healer
UR
1%
WR
48%
Bomber
UR
4%
WR
50%
Tornado
UR
16%
WR
50%
Elixir Collector
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1656
Rank
48.2%
Win rate
0.0% -33%
Usage
224
Battles
4.4 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Bridge Spam72.7% (55)
  • vs Beatdown62.6% (131)
  • vs Siege47.6% (42)
  • vs Control45.7% (105)
  • vs Cycle31.8% (63)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

76
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense85
  • Air62
  • Ground84
  • Cycle35
  • Synergy90
4.4
Average Elixir
14
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.4) — slow to cycle.

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck