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Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Witch
UR
7%
WR
50%
Hero Giant
UR
5%
WR
51%
Evolved Zap
UR
13%
WR
51%
Mini P.E.K.K.A
UR
5%
WR
50%
Dark Prince
UR
4%
WR
51%
Arrows
UR
21%
WR
50%
Rage
UR
7%
WR
50%
Elixir Collector
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#275
Rank
56.3%
Win rate
0.0% -23%
Usage
295
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Control59.0% (156)
  • vs Bait59.0% (39)
  • vs Siege58.5% (41)
  • vs Bridge Spam58.2% (91)
  • vs Beatdown53.6% (179)
  • vs Cycle43.0% (107)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

82
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense89
  • Air82
  • Ground87
  • Cycle53
  • Synergy90
3.9
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck