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Giant Beatdown

Beatdown
3.6 avg elixir
Evolved Zap
UR
13%
WR
51%
Hero Giant
UR
5%
WR
51%
Evolved Elite Barbarians
UR
9%
WR
50%
Rage
UR
7%
WR
50%
Prince
UR
3%
WR
50%
Mega Minion
UR
1%
WR
49%
Bomber
UR
4%
WR
50%
Fireball
UR
22%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1024
Rank
55.9%
Win rate
0.0% +200%
Usage
93
Battles
3.6 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Beatdown53.1% (32)
  • vs Control51.4% (35)
  • vs Cycle45.0% (40)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

69
/ 100

Mid-weight deck with well-balanced roles; vulnerable to heavy ground pushes.

  • Attack86
  • Defense54
  • Air62
  • Ground51
  • Cycle64
  • Synergy90
3.6
Average Elixir
9
4-card cycle cost

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
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#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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