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Giant Skeleton Control

Control
3.8 avg elixir
Evolved Musketeer
UR
4%
WR
50%
Evolved Furnace
UR
4%
WR
50%
Monk
UR
3%
WR
49%
Heal Spirit
UR
7%
WR
50%
Battle Healer
UR
1%
WR
50%
Lumberjack
UR
2%
WR
50%
Giant Skeleton
UR
4%
WR
50%
Barbarian Barrel
UR
27%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1124
Rank
56.3%
Win rate
0.0%
Usage
80
Battles
3.8 average elixir

Ranked ·Last 7 days ·775,776 battles· updated 3h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

59
/ 100

Mid-weight deck with solid defence; lacks consistent tower damage.

  • Attack36
  • Defense89
  • Air38
  • Ground87
  • Cycle56
  • Synergy50
3.8
Average Elixir
11
4-card cycle cost
  • No clear win condition to pressure towers.
  • Only 1 card(s) can target air units.
  • No big spell (Fireball, Poison, Lightning…).

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Poison
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3.9
Avg Elixir
72.3%
Win Rate
0.0%
Usage
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#25

Hog Rider Control

Control
Evolved Minion Horde
Hero Valkyrie
Hero Ice Wizard
Hog Rider
Miner
Barbarians
Princess
Freeze
3.9
Avg Elixir
75.3%
Win Rate
0.0%
Usage
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#26

Hog Rider Control

Control+1%
Evolved Knight
Hero Goblins
Evolved Ice Spirit
Tornado
Rocket
The Log
Executioner
Hog Rider
3.3
Avg Elixir
74.1%
Win Rate
0.0%
Usage
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