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Goblin Barrel Control

Control
3.9 avg elixir
Evolved Barbarians
UR
2%
WR
51%
Hero Magic Archer
UR
1%
WR
49%
Evolved Archers
UR
4%
WR
50%
Mirror
UR
1%
WR
46%
Arrows
UR
21%
WR
50%
Goblin Barrel
UR
2%
WR
48%
Cannon
UR
4%
WR
49%
Giant Skeleton
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#773
Rank
53.5%
Win rate
0.0% -31%
Usage
215
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Bridge Spam67.5% (40)
  • vs Siege58.3% (36)
  • vs Beatdown54.7% (128)
  • vs Cycle51.6% (64)
  • vs Control51.4% (107)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

77
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense75
  • Air82
  • Ground72
  • Cycle53
  • Synergy90
3.9
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck