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Goblin Barrel Control

Control
4.1 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Hero Bowler
UR
6%
WR
51%
Evolved Goblin Barrel
UR
6%
WR
50%
Rascals
UR
6%
WR
51%
Mirror
UR
1%
WR
46%
Fireball
UR
22%
WR
50%
Arrows
UR
21%
WR
50%
Furnace
UR
5%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1399
Rank
47.0%
Win rate
0.1% -53%
Usage
500
Battles
4.1 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Air Beatdown90.0% (40)
  • vs Control57.9% (259)
  • vs Beatdown49.0% (404)
  • vs Siege47.6% (103)
  • vs Cycle45.5% (213)
  • vs Bridge Spam42.5% (134)
  • vs Bait42.4% (66)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

79
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense76
  • Air82
  • Ground81
  • Cycle45
  • Synergy90
4.1
Average Elixir
14
4-card cycle cost

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck