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Goblin Giant Beatdown

Beatdown
4.0 avg elixir
Evolved Goblin Giant
UR
2%
WR
51%
Hero Mega Minion
UR
4%
WR
50%
Evolved Zap
UR
13%
WR
51%
Sparky
UR
6%
WR
50%
Mini P.E.K.K.A
UR
5%
WR
50%
Dark Prince
UR
4%
WR
51%
Electro Wizard
UR
10%
WR
50%
Vines
UR
6%
WR
49%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1594
Rank
48.5%
Win rate
0.0% -13%
Usage
237
Battles
4.0 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 48m ago

Matchups vs archetypes

  • vs Bridge Spam65.2% (46)
  • vs Beatdown61.6% (125)
  • vs Cycle52.2% (69)
  • vs Control40.7% (108)
  • vs Siege33.3% (30)

Ranked ·Last 30 days ·1,143,704 battles· updated 47m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

79
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense74
  • Air97
  • Ground75
  • Cycle49
  • Synergy90
4.0
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
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Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
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#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
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Evolved Witch
Arrows
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Graveyard
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Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
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#17

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Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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