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Goblin Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Goblin Giant
UR
2%
WR
51%
Hero Electro Wizard
UR
3%
WR
49%
Evolved Zap
UR
13%
WR
51%
Mini P.E.K.K.A
UR
5%
WR
50%
Minions
UR
7%
WR
50%
Dark Prince
UR
4%
WR
51%
Rage
UR
7%
WR
50%
Sparky
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#434
Rank
56.4%
Win rate
0.0% +180%
Usage
179
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Beatdown62.5% (72)
  • vs Cycle61.9% (42)
  • vs Control58.3% (48)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense80
  • Air92
  • Ground84
  • Cycle53
  • Synergy90
3.9
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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4.1
Avg Elixir
51.2%
Win Rate
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Usage
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#16

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Beatdown+277%
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Arrows
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Zappies
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Avg Elixir
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Win Rate
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Usage
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#18

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Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
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Night Witch
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Avg Elixir
51.6%
Win Rate
1.3%
Usage
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