Skip to content

Golem Beatdown

Beatdown
4.5 avg elixir
Evolved Lumberjack
UR
4%
WR
50%
Hero Mega Minion
UR
4%
WR
50%
Evolved Elite Barbarians
UR
9%
WR
50%
Furnace
UR
5%
WR
51%
Golem
UR
8%
WR
50%
Freeze
UR
4%
WR
50%
Cannon Cart
UR
6%
WR
51%
Zap
UR
12%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1894
Rank
51.5%
Win rate
0.0% +286%
Usage
97
Battles
4.5 average elixir

Ranked ·Last 7 days ·867,018 battles· updated 40m ago

Matchups vs archetypes

  • vs Beatdown62.9% (35)

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

73
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense79
  • Air62
  • Ground75
  • Cycle31
  • Synergy90
4.5
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.5) — slow to cycle.

More Beatdown decks

#3

Electro Giant Beatdown

Beatdown+23720%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.0%
Win Rate
2.4%
Usage
Open Deck
#6

Golem Beatdown

Beatdown-13%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.1%
Win Rate
2.0%
Usage
Open Deck
#14

Goblin Giant Beatdown

Beatdown
Evolved P.E.K.K.A
Evolved Goblin Giant
Vines
Arrows
Skeletons
Bomber
Rage
Ice Spirit
3.1
Avg Elixir
81.0%
Win Rate
0.0%
Usage
Open Deck