Skip to content

Golem Beatdown

Beatdown
4.4 avg elixir
Evolved Elite Barbarians
UR
9%
WR
50%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Evolved Zap
UR
13%
WR
51%
Night Witch
UR
8%
WR
50%
Phoenix
UR
4%
WR
50%
Golem
UR
9%
WR
50%
Fireball
UR
22%
WR
50%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1521
Rank
47.3%
Win rate
0.1% +6%
Usage
383
Battles
4.4 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Cycle52.8% (108)
  • vs Siege52.1% (48)
  • vs Control47.6% (149)
  • vs Bridge Spam43.8% (73)
  • vs Beatdown42.6% (183)
  • vs Bait42.4% (33)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense70
  • Air82
  • Ground72
  • Cycle35
  • Synergy100
4.4
Average Elixir
13
4-card cycle cost
  • High average elixir (4.4) — slow to cycle.

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck