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Golem Beatdown

Beatdown
4.6 avg elixir
Evolved Zap
UR
13%
WR
51%
Hero Dark Prince
UR
4%
WR
50%
Evolved Electro Dragon
UR
3%
WR
49%
Golem
UR
9%
WR
50%
Tornado
UR
16%
WR
50%
Elixir Collector
UR
6%
WR
50%
Prince
UR
3%
WR
50%
Phoenix
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1281
Rank
48.7%
Win rate
0.1% +80%
Usage
357
Battles
4.6 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Bridge Spam58.8% (51)
  • vs Cycle51.5% (97)
  • vs Beatdown50.7% (146)
  • vs Siege48.8% (41)
  • vs Control46.0% (100)
  • vs Bait38.7% (31)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

77
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense79
  • Air92
  • Ground75
  • Cycle27
  • Synergy90
4.6
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.6) — slow to cycle.

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
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#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck