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Golem Beatdown

Beatdown
4.0 avg elixir
Evolved Electro Dragon
UR
3%
WR
49%
Hero Mega Minion
UR
4%
WR
50%
Evolved Lumberjack
UR
3%
WR
49%
Golem
UR
9%
WR
50%
Tornado
UR
16%
WR
50%
Tombstone
UR
3%
WR
51%
Baby Dragon
UR
2%
WR
50%
Barbarian Barrel
UR
28%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1705
Rank
48.9%
Win rate
0.0% +246%
Usage
176
Battles
4.0 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Beatdown58.7% (63)
  • vs Control52.8% (53)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

82
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense85
  • Air92
  • Ground84
  • Cycle49
  • Synergy90
4.0
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck