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Golem Beatdown

Beatdown
4.8 avg elixir
Evolved Elite Barbarians
UR
9%
WR
50%
Hero Mega Minion
UR
4%
WR
50%
Evolved Witch
UR
8%
WR
50%
Golem
UR
8%
WR
50%
Vines
UR
5%
WR
50%
Ronin
UR
4%
WR
49%
Goblin Curse
UR
3%
WR
51%
Elixir Collector
UR
5%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1898
Rank
49.6%
Win rate
0.0% +284%
Usage
141
Battles
4.8 average elixir

Ranked ·Last 7 days ·833,562 battles· updated 1h ago

Matchups vs archetypes

  • vs Beatdown51.7% (60)
  • vs Control44.1% (34)

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

75
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense79
  • Air82
  • Ground75
  • Cycle20
  • Synergy90
4.8
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.8) — slow to cycle.

More Beatdown decks

#4

Electro Giant Beatdown

Beatdown+21281%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
51.9%
Win Rate
2.2%
Usage
Open Deck
#6

Golem Beatdown

Beatdown-7%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.8%
Win Rate
2.1%
Usage
Open Deck
#13

Goblin Giant Beatdown

Beatdown
Evolved P.E.K.K.A
Evolved Goblin Giant
Vines
Arrows
Skeletons
Bomber
Rage
Ice Spirit
3.1
Avg Elixir
81.0%
Win Rate
0.0%
Usage
Open Deck