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Golem Beatdown

Beatdown
4.8 avg elixir
Evolved Electro Dragon
UR
3%
WR
50%
Hero Valkyrie
UR
7%
WR
50%
Evolved Witch
UR
8%
WR
50%
Golem
UR
9%
WR
50%
Guards
UR
4%
WR
50%
Tornado
UR
16%
WR
50%
Battle Healer
UR
1%
WR
50%
Elixir Collector
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#715
Rank
56.7%
Win rate
0.0% -7%
Usage
104
Battles
4.8 average elixir

Ranked ·Last 7 days ·720,312 battles· updated 3h ago

Matchups vs archetypes

  • vs Beatdown62.5% (32)

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Heavy deck with strong ground defence; slow to cycle back to key cards.

  • Attack78
  • Defense95
  • Air82
  • Ground96
  • Cycle20
  • Synergy90
4.8
Average Elixir
14
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.8) — slow to cycle.

More Beatdown decks

#5

Golem Beatdown

Beatdown+14%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.8%
Win Rate
2.3%
Usage
Open Deck
#14

Graveyard Beatdown

Beatdown+88%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
50.7%
Win Rate
1.4%
Usage
Open Deck
#15

Electro Giant Beatdown

Beatdown+22824%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.7%
Win Rate
1.3%
Usage
Open Deck