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Golem Beatdown

Beatdown
4.9 avg elixir
Evolved Inferno Dragon
UR
6%
WR
50%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Evolved Electro Dragon
UR
3%
WR
50%
Elixir Collector
UR
5%
WR
51%
Tornado
UR
16%
WR
50%
Battle Healer
UR
1%
WR
50%
Golem
UR
8%
WR
50%
Barbarians
UR
1%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1327
Rank
52.5%
Win rate
0.0% +101%
Usage
141
Battles
4.9 average elixir

Ranked ·Last 7 days ·795,074 battles· updated 4h ago

Matchups vs archetypes

  • vs Control27.0% (37)

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack75
  • Defense88
  • Air82
  • Ground88
  • Cycle20
  • Synergy90
4.9
Average Elixir
15
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.9) — slow to cycle.

More Beatdown decks

#5

Golem Beatdown

Beatdown-1%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.8%
Win Rate
2.1%
Usage
Open Deck
#7

Electro Giant Beatdown

Beatdown+29709%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.2%
Win Rate
1.7%
Usage
Open Deck
#14

Graveyard Beatdown

Beatdown+60%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.4%
Usage
Open Deck