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Golem Beatdown

Beatdown
4.8 avg elixir
Evolved Valkyrie
UR
2%
WR
49%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Evolved Hunter
UR
2%
WR
49%
Prince
UR
3%
WR
50%
Golem
UR
9%
WR
50%
Arrows
UR
21%
WR
50%
Lightning
UR
13%
WR
50%
Night Witch
UR
8%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#987
Rank
57.0%
Win rate
0.0%
Usage
79
Battles
4.8 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 4h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,118,642 battles· updated 4h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

77
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense80
  • Air62
  • Ground84
  • Cycle20
  • Synergy100
4.8
Average Elixir
15
4-card cycle cost
  • High average elixir (4.8) — slow to cycle.

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Beatdown+60%
Evolved Zap
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Evolved Elite Barbarians
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Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
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#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
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Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
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#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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