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Golem Beatdown

Beatdown
4.6 avg elixir
Evolved Elite Barbarians
UR
9%
WR
50%
Hero Barbarian Barrel
UR
3%
WR
50%
Evolved Furnace
UR
4%
WR
50%
Golem
UR
8%
WR
50%
Zappies
UR
6%
WR
51%
Giant Skeleton
UR
4%
WR
50%
Vines
UR
5%
WR
50%
Hunter
UR
2%
WR
49%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1055
Rank
58.1%
Win rate
0.0%
Usage
62
Battles
4.6 average elixir

Ranked ·Last 7 days ·775,776 battles· updated 1h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

76
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense79
  • Air82
  • Ground75
  • Cycle27
  • Synergy90
4.6
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.6) — slow to cycle.

More Beatdown decks

#5

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Beatdown+3%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.7%
Win Rate
2.2%
Usage
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#10

Electro Giant Beatdown

Beatdown+27284%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.4%
Win Rate
1.6%
Usage
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#16

Graveyard Beatdown

Beatdown+64%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.4%
Usage
Open Deck