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Graveyard Control

Control
4.1 avg elixir
Evolved Archers
UR
4%
WR
50%
Hero Bowler
UR
6%
WR
51%
Evolved Bats
UR
5%
WR
50%
Graveyard
UR
6%
WR
51%
P.E.K.K.A
UR
4%
WR
50%
Arrows
UR
21%
WR
50%
Electro Wizard
UR
10%
WR
50%
Fireball
UR
22%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1182
Rank
49.5%
Win rate
0.1% -33%
Usage
333
Battles
4.1 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 42m ago

Matchups vs archetypes

  • vs Cycle59.0% (144)
  • vs Control53.5% (211)
  • vs Beatdown46.8% (188)
  • vs Siege46.8% (47)
  • vs Bait44.4% (45)
  • vs Bridge Spam36.5% (74)

Ranked ·Last 30 days ·1,143,704 battles· updated 41m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense70
  • Air92
  • Ground72
  • Cycle45
  • Synergy100
4.1
Average Elixir
12
4-card cycle cost

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck