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Graveyard Cycle

Cycle
3.0 avg elixir
Evolved Bats
UR
5%
WR
50%
Hero Ice Wizard
UR
9%
WR
51%
Evolved Tesla
UR
6%
WR
49%
Graveyard
UR
6%
WR
51%
Knight
UR
5%
WR
51%
Poison
UR
10%
WR
49%
Skeletons
UR
20%
WR
50%
Barbarian Barrel
UR
28%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1271
Rank
48.4%
Win rate
0.1% +634%
Usage
399
Battles
3.0 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 45m ago

Matchups vs archetypes

  • vs Cycle72.3% (65)
  • vs Bridge Spam60.4% (48)
  • vs Control46.9% (128)
  • vs Beatdown37.0% (138)
  • vs Siege35.1% (37)

Ranked ·Last 30 days ·1,143,704 battles· updated 44m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

91
/ 100

Fast-cycle deck with well-balanced roles.

  • Attack86
  • Defense86
  • Air92
  • Ground93
  • Cycle85
  • Synergy100
3.0
Average Elixir
8
4-card cycle cost

More Cycle decks

#2

Hog Rider Cycle

Cycle+42%
Evolved Cannon
Hero Musketeer
Evolved Skeletons
Ice Golem
Hog Rider
Fireball
Ice Spirit
The Log
2.6
Avg Elixir
51.1%
Win Rate
2.6%
Usage
Open Deck
#5

Royal Hogs Cycle

Cycle+27%
Evolved Royal Hogs
Evolved Cannon
Archer Queen
Earthquake
Skeletons
Ice Spirit
Royal Delivery
The Log
2.9
Avg Elixir
50.3%
Win Rate
2.5%
Usage
Open Deck
#7

Minion Giant Cycle

Cycle-6%
Evolved Bats
Evolved Cannon
Little Prince
Minion Giant
Barbarian Barrel
Skeletons
Poison
Rune Giant
2.9
Avg Elixir
51.4%
Win Rate
1.9%
Usage
Open Deck