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Hog Rider Control

Control
4.3 avg elixir
Evolved Barbarians
UR
2%
WR
51%
Evolved Minion Horde
UR
5%
WR
51%
Minions
UR
7%
WR
50%
Sparky
UR
7%
WR
50%
Hog Rider
UR
8%
WR
49%
Minion Giant
UR
8%
WR
51%
Freeze
UR
4%
WR
50%
Vines
UR
6%
WR
49%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#586
Rank
51.9%
Win rate
0.1% -1%
Usage
449
Battles
4.3 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Siege57.1% (77)
  • vs Cycle56.3% (167)
  • vs Control55.7% (158)
  • vs Beatdown52.2% (182)
  • vs Bridge Spam49.4% (87)
  • vs Air Beatdown32.3% (31)
  • vs Bait30.0% (40)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

70
/ 100

Heavy deck with strong tower pressure; slow to cycle back to key cards.

  • Attack87
  • Defense59
  • Air82
  • Ground61
  • Cycle38
  • Synergy80
4.3
Average Elixir
14
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.3) — slow to cycle.

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck